I'm not going to bother filing a bug report since SM don't fix older Poser versions.
If somebody who uses the latest version of Poser sees the problem then they can file a bug report and it might get fixed for them.
P11 has gotten a rewrite on UI level to accommodate for high resolution monitors (UI Scaling) and so far I have not seen this problem anymore.
In PP2014 I have seen it occasionally (once or twice every few months).
Pulled the trigger and bought it. Finally getting back into 3D animation after years of video editing and motion graphics. Excited for the journey, http://chrislightbody.com/
Nice to meet everyone! (Probably a better place for introductions but oh well.)
You don't have to go in to poser to make a copy of the obj you want to work with. Just copy it in windows explorer (or mac's equivalent). Import that into blender. the export options are on the save screen. The ones chosen in my pic were recommended for making morphs. Different projects might need different options.
In poser when importing, you may want to uncheck centered and % of standard figure size.
@sgustine So you want to make animations? If it is just a comic there would probably be a different process
I am making a comic and if you are interested in this type of artwork i can tell you more www.pacefiction.com
but if you want to make animations there are a number of different possibilities. This may be easiest for you:- http://my.smithmicro.com/anime-studio-pro.html
PS merging runtimes like another poster suggested can become problematic when you have 1000s of external runtimes. it becomes hard to find the pose set or mat files that match the clothing etc. Also on mac, there is a possibility of accidentally overwriting your runtime if you misread the warning message etc. Also if you accidentally put something into your combined runtime that you dont want like a free thing that has a restriction, it is hard to get it out again. So I like to keep mine separate. you can virtually combine the runtimes anyway using semidieu's advanced library manager which is a really useful script that is on rdna http://www.runtimedna.com/ShaderWorks-Library-Manager-2.6.html
I like this script because it does partial poses and I can find all my content quickly, and I can readd my runtimes all in one hit if I switch poser versions etc.
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