Suggestions, Enhancements, etc.



  • @panhartstuff And by "selecting the colors" I meant using the "Color settings" window within the "Specified Color" option

    To make it clearer I made a recorded gif below (wait for it to load for a bit, since it's a bit big, it might take a while for it to actually show up), showing the difference between selecting colors in the Gradient Map in Photoshop and in Clip Studio Paint

    Clip Studio Paint's Gradient Map:
    alt text

    Photoshop's Gradient Map:
    alt text



  • I'll post mine. Probably a lot of them have already been posted.
    If there's something that's actually possible and I haven't figured it out yet, I would greatly appreciate it if you told me so :)
    Of course I agree with the text tool problems.
    I do my text in photoshop, mainly because of the kerning issues in CS.
    A feature i use a lot is the alt+arrows shortcut to slightly change the distance between letters. It's unthinkable to do that in CS, as it would take forever.
    Since the text tool is so bad, I wish i could export to a multi layer TIFF with editable text.

    I also do my speech bubbles in photoshop.
    The balloon pen is kinda nice in CS, but because of the fact that I have to set my text in photoshop anyway, and because the vector manipulation afterwards is so bad, I never use it.
    My speech bubbles are also without a stroke and with a very subtle shadow underneath.
    Attempting this in CS is infuriating. It's not possible to have shapes without the stroke, so I have to just make it the same color as the shape.
    And since there's no drop shadow option, I have to copy the shape, slightly move it, and adjust the color of the shape AND the stroke again to fake some sort of shadow.
    A simple drop shadow layer effect would be handy.

    rulers
    I would like to be able to drag the 0 point of the rulers to anywhere in my drawing to quickly determine measurements. (like in photoshop)
    It's very hard to figure out the exact dimensions of frames.

    A burn/dodge/de-saturate tool would be nice.

    Merge issue of sketch layers still not fixed.

    Would like the option to disable export preview.

    CMYK still looks different from photoshop, even though it's the same profile.
    Another reason I have to bring everything to photoshop for finishing.

    clipstudio wants to save every file you open, even if you didn't make any changes to it.

    Saving/rearranging/naming/copy/pasting multiple colors in color pallet.

    the 3d functions went backwards compared to older versions for me.
    I was using some 3d models, combined with very basic sketches. I printed the results and then drew over it using a light table.
    But the rendering is so bad you can't get a nice line art version of a 3d object, and it's pretty much useless to me.

    Dreaming:

    Auto recognition and filling with basic colors of shapes based on previous comic book pages.
    Like the face of a character you already drew hundreds of times. Since so many apps manage to do some basic shape (usually facial) recognition, it might be possible.

    A fast way to change all the colors in an image to, for example, night colors.
    Software like toon boom has this and it is used extensively in animation shows.



  • @mrfart said in

    A feature i use a lot is the alt+arrows shortcut to slightly change the distance between letters. It's unthinkable to do that in CS, as it would take forever.

    The Word Space and Character Spacing sliders can be used to adjust spacing (I'm not sure why sliding takes longer than Alt+arrows but ...)

    It's not possible to have shapes without the stroke, so I have to just make it the same color as the shape.

    Choose to use Fill rather than Line and Fill when making balloons (Sub Tool Detail Palette under Create Balloon). .

    rulers
    I would like to be able to drag the 0 point of the rulers to anywhere in my drawing to quickly determine measurements. (like in photoshop)

    Move the 0 on the ruler by selecting Grid Settings under View and moving the x.

    It's very hard to figure out the exact dimensions of frames.

    The easiest way to do this is to use the Info panel. Simply drag a rectangle marquee selection over the panel and look at the info.



  • The Word Space and Character Spacing sliders can be used to adjust spacing (I'm not sure why sliding takes longer than Alt+arrows but ...)

    I really do feel it's faster and easier to to click between 2 letters and do alt+arrow. Instead of selecting a letter and then sliding, especially on a little surface screen.

    shapes without the stroke>

    Choose to use Fill rather than Line and Fill when making balloons (Sub Tool Detail Palette under Create Balloon). .

    Thanks, I really didn't know this, and I could have sworn I looked for it in the sub tool details. (the options aren't visible by default).

    rulers> Move the 0 on the ruler by selecting Grid Settings under View and moving the x.

    Thanks. I still feel it's more straightforward with photoshop, but this helps.

    frames> Simply drag a rectangle marquee selection over the panel and look at the info.

    Also something I didn't know. And if I control+click on the layer it makes a selection for me (or right click>selection from ruler, if I only want 1 panel)



  • rotate vanishing points
    It would be really useful to be able to rotate vanishing points (around station point) along the horizon.
    Lazy Nezumi is the only one I've seen offer this.



  • brush cursor representing tip shape
    I know this was mentioned but I can't overstate how this affects the painting experience if you are using anything but a round brush.
    If you are using a stylus that supports rotation, it's magnified.
    I've spoken w 2 other guys at work that said this is the reason they haven't fully migrate to Clip.



  • @markb said in Suggestions, Enhancements, etc.:

    rotate vanishing points
    It would be really useful to be able to rotate vanishing points (around station point) along the horizon.
    Lazy Nezumi is the only one I've seen offer this.

    If I understand what you you're asking for, then the easiest way to do this in CSP is to drag a simple 3D object onto the canvas (a cube for example). Make the Rulers folder visible (and I like to uncheck the grid view). Adjust the camera (the vanishing points will rotate as needed) and when you have your perspective set up the way you want, simply Alt+drag the ruler folder onto your drawing layer.

    0_1515797635800_camera view.jpg

    0_1515797652496_camera view2.jpg



  • @garlam Thanks for that! I didn't realize 3d objects came with perspective rulers. Very clever.

    Vanishing points have to do with the object as much as the camera and so it would be awkward to get new VPs for a new object rotation by rotating and then moving the camera.



  • @markb said in Suggestions, Enhancements, etc.:

    Vanishing points have to do with the object as much as the camera and so it would be awkward to get new VPs for a new object rotation by rotating and then moving the camera.

    For something like this (objects at different angles within a scene) You can use the object orientation menu bar to rotate the object after establishing your first set of vanishing points. (You can also use the Rotate sliders in the Allocate section to get a more precise angle to the original orientation). Rotate the object then select the horizon line to activate the Ruler. Right click and select Add Vanishing Point. Keep Fix Eye Level checked and move the angle of the perspective lines to match the edges of the box. Then add another VP on the other side.

    0_1515811324324_second set.jpg

    It can get confusing so you may want to deactivate the first set of VPs to make them a different color.



  • That's what I was thinking. At least it gives the artist the chance to make decisions on the fly and it's a lot more reliable than guessing at new angles or doing the ellipse angle thing. Thanks again.



  • @markb said in Suggestions, Enhancements, etc.:

    At least it gives the artist the chance to make decisions on the fly and it's a lot more reliable than guessing at new angles or doing the ellipse angle thing.

    For anyone wondering what all this is about and why it matters:

    You can't just put vanishing points down anywhere you want and expect your scene to look right. I've seen some awkward looking perspectives because the artist laid down VPs using the perspective ruler and just went at the scene without considering the angles.

    In a one point perspective the viewer is looking at the VP directly, at a 90° angle. As you move an object so that two sides come into view, two VPs split the 90°. So if one VP is at x° the second VP is 90°-x°. Throw a second object into the scene that's turned a different way and it's the same thing, a new x° and 90°-x°. The Perspective ruler doesn't give you that kind of precision and you end up having to guess.

    Pulling the Perspective Ruler from a 3D layer is the only way I've found that gives you the proper angles (aside from doing some very complicated planning).



  • Choosing fonts is an exquisite torture in CSP .
    It should be easy to cycle through fonts without clicking here there everywhere , with so many windows opening and closing.
    PLEASE , PLEASE change the way fonts are selected!



  • @yogg said in Suggestions, Enhancements, etc.:

    Choosing fonts is an exquisite torture in CSP .
    It should be easy to cycle through fonts without clicking here there everywhere , with so many windows opening and closing.
    PLEASE , PLEASE change the33 way fonts are selected!

    To cycle through fonts...try this..... select your text and then ( with a mouse) move the cursor over the Font selection box ( e.g. in the tool property palette)....don't click on it just hover and then roll the mouse centre wheel ... it will instantly cycle through each of your fonts changing the selected text as it goes. I wish I could fathom a way of also doing that with a pen drag... but I can use it with a pen and use on of the wacom touchstrips set to scroll and this works too.



  • @888toto
    Hey thanks 888toto, right, the mouse. What the? That's super weird and annoying.
    I guess software dev's are mouse and keyboard people, that's why the pen operations are so rarely considered.
    I think they should force dev's to use the pen in apps which are predominantly pen operated, so thy get to understand the priorities.
    Thanks again



  • @yogg Actually I always thought pens should have scroll wheels on them... that would fix a lot of issues and allow for boundless possibilities.



  • Being able to paint tileable textures would be really nice for those of us creating hand painted textures for 3D art. I know you can sort of do it by constantly defining a new pattern and then dragging the pattern you just defined back onto the canvas in a different position, but I feel this is a lot of unnecessary steps. You have to do this a lot of times as you tweak your texture to get rid of repeating artifacts.

    Something like Photoshop's Offset filter would be nice. Also a checkbox that would turn the gutter area around your image into a repeating pattern of your image would help a lot in 'previewing' what the image would look like when it's tiled.



  • @kitfox
    Yes tileable should be easy, like in paint storm where there is a simple toggle for it at the top toolbar.



  • @kitfox Couple of things that might help you...

    1. if you use the Convert Layer function to change a raster layer to an image material layer then if you pick the object tool you can set the image to tile. You could set that up on an Action that first copied your image so that you could get an instant preview.
    2. I did succeed in creating an action to automatically make a tiled image of your picture which does not have visible tiled edges. There is a special material shape that you pull into your layers and then run the action. I included it in the set of actions and brushes at https://sellfy.com/p/2g7Q/


  • At the moment the font picker drop down is rather slow to scroll through if you have expanded it so that you can see 40 or so fonts at the same time. I suspect that is because the Clip Studio UI is loading and rendering every font visible every time it redraws this window. It would be much faster and smoother if instead Clip Studio only rendered this text once and cached the result in a bitmap. That way users could scroll through hundreds of installed fonts without any lag.



  • I'm trying my hand at animation. But I'm having some trouble with animation LOOPS.

    alt text

    Because when I'm on the last frame, the Onion Skin feature doesn't apply to the FIRST frame. I would very much like for the onion skin to consider the FIRST frame to be the "NEXT" frame, when I'm making an animation loop.

    alt text

    Seems like it would be a pretty simple fix.

    And again, are any of the devs actually reading these...? Do the suggestions get passed on?


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