Export problem and new features
Limba last edited by
Noticed few annoying features when exporting model to Unity. I had done temporary fixes with script.
If I want to have multiple clothes with option to disable them (Not merging to body like multiple clothing in one fbx) I need to combine skeletons in Unity before using animations (want to use only one animation controller).
When exporting morph it will export then as individuals to every body part. So here I also have temporary script that manages morphs.