3rd Party Marketplace - Royalty Free Content for Poser

  • @Twister1996
    Yes. My cautionary caveat was just that; I cannot speak for every vendor. That said, even people who sell entire furnished buildings as a single object cannot stop you manipulating that mesh in another program to remove the offending flower arrangement and rendering the result. That render is yours forever to make a bazillion copies of and sell them all if you can. You just can't sell the modified mesh.

  • Poser Ambassadors

    You can change or modify the 3d objects as you please. Many vendors even make living of creating morphs and texture packs for existing props and figures. The only restriction is however that you cannot distribute anything from the original 3d object or its textures. That is why they sell INJ, files or MAT files (which contain the changes) and tell you what the required product (which you need to own) to be able to use it.

    The renders you create however have no limitation at all and you can do with them as you please

  • @piersyf said in 3rd Party Marketplace - Royalty Free Content for Poser:

    You just can't sell the modified mesh.

    You mean, "you just can't see the modified mesh" by itself. It has to part of a final render preferably with other prop(s) and such, as part of a generally acceptable output - digital (ebooks, videos, websites, banner ads, youtube videos, etc.) or physical (t shirts, coffee mugs, trading cards, etc.)

  • @Twister1996
    No, I meant what I wrote. If you modify the product (mesh and textures) you cannot resell it (the product). You CAN sell any renders of it, modified or not. The renders are your work, the program and products are the tools. As wimvdb said, some people make money from selling morphs or textures for existing products. Many products come with the templates to actually facilitate changing of textures.

  • @piersyf It's really the same as my response. The asset, modified or original, cannot be resold by itself. But can be part of a final render that can be sold. This is pretty much the same policy with 2D stock images.

  • Poser Ambassadors

    Actually, this is very simple: You can sell everything "you" make.

    => You can sell the object files, textures, or renders "you" make.

    You can NOT distribute or sell the original object files or the original textures that you bought to create the scene to make the render.
    => Those object file and textures rights will always belong to the creator unless specified otherwise in the read-me that came with the purchase.

    You can sell the delta's (morphs) of an obj, but you can not distribute or sell the original. => Use injections to distribute or sell the morphs.

    Did you look at my youtube channel on how to "customise" Poser content?

  • @vilters That's ok, I have no interest in reselling or distributing original sources. I'm just interested in including them in my final renders to be part of products I will sell (books, videos, and maybe physical items like t shirts, coffee mugs, etc.)

    I will look at your videos soon.

  • Poser Ambassadors

    Final renders are always yours to do with as you please.
    Best regards, and have fun using the Poser tools.

  • Poser Ambassadors

    @vilters said in 3rd Party Marketplace - Royalty Free Content for Poser:

    Final renders are always yours to do with as you please.

    Almost! And this is what I said earlier and now has got lost.

    Renders made with FREE stuff can be restricted by the FREE stuff authors.
    The blanket statement that renders are always yours to do with as you please is wrong because it says ALWAYS in it.
    The correct statement is renders made only with paid-for content are yours to do with as you please.

    As I said, some free-stuff vendors offer the free item ONLY with the provision that you cannot profit from its use in an image.

    This is particularly true when a paid-for (not free) variant of the item exists as well.

    And there is the CC BY license where you are indeed free to do whatever you want with the renders made with the free content (even share that content)! BUT you must include visible attribution of the original item's origin.

    For example, if you receive a lace texture with a CC BY license, and you use it to render a book cover, then somewhere in the book's pages or cover you have to provide a message that the lace was used from that author, a link to where you got it from, and indicate whether you used it as-is or you modified it.

    Note carefully (particularly if English is a second language) that the CC BY license is not a restriction, but rather an "obligation". That's why some legal documents will say "without restriction or obligation" -- they are not the same thing and both must be identified.

    The point is that paid-for items rarely have restrictions or obligations on the renders, while free items frequently DO!!!

  • Poser Ambassadors

    I'll vouch for BB's caveat on some creators' freebies being restricted to non-commercial use.

    My freebies can be used for commercial renders, and I also allow for commercial add-ons (paid texture sets, etc.)

  • Poser Ambassadors

    @Twister1996 - each product you buy or freebie you download for Poser should include a license file as text which specifies what you can & cannot do with that product. Sometimes it's possible to download & read that before purchasing; it's usually possible to contact the seller either directly or through the brokerage as well.

    There is a script included with Poser called collectSceneInventory which can either collect together all the files being used in a scene or alternatively just list them. This could be useful if your scenes get complex or you end up with large libraries of content, or just for cross-checking licence files without needing to open a scene.

  • @ibr_remote Sweet Home 3D seems like a terrific software, but it seems like it won't be a good fit for me as many of the 3D models within it falls under the Free License or CC-BY agreement, which means an attribute (credit or link back) to the rightful author is necessary. For my purposes of creating commercial products like books, videos, and t-shirts, etc., this would not be ideal.

    Can anyone else recommend a similar architectural 3D software (that's easy to use and can generate scenes quickly). It has to offer these criteria:

    1. renders are completely royalty-free
    2. can be used for commercial purposes
    3. large selection of fairly realistic 3D models (furniture, living rooms, buildings, etc.)
    4. Doesn't require any attribute to the authors


  • Poser Ambassadors

    Ok, we entered a problem area.

    Are you on fire? What is the hurry? I read "fast" and I read "quick", multiple times.
    Euh, 3D takes years, even with the best of the best apps out there.

    Perhaps time to lift some of the mystery behind the speed required?

  • @vilters Sweet Home 3D is quick and easy, relative to other 3D architectural programs out there.

  • @vilters besides most of my renders will be in black and white line arts (such as comic book or toon outlines in Poser) so I don't quite need photo-realistic texture renders (at least not at the moment), but I do need the 3D objects to be realistic (not some polygon shapes from the 1980's graphics). I just simply need a 3D architectural / landscaping software to generate scenes for my Poser figures, preferably like Sweet Home 3D, something that allows me to snap objects together without much modifications.

    Bryce 3D for example is a very easy-to-use software to use, very quick, painless way to generate natural 3D scenes. So yes, there are softwares like that.