I love using the Geometric_Edge to get the toon look. My question is, when I use the Geometric_Edge, the default number is 0.003000 for everything. I like to use the number 0.001000 because the default is too thick of a line to my liking.. So..is there a way to make the number I wish to use as default? So I don't have to change every section to a figure or object, which is quite time consuming. Anyone know if there is a way to change the default number so it will be the number I want? Any help would be appreciated!! Thank you!
Update: Problems solved! Someone gave me a script to fix this! :)
Are you allowed to share it?
The script is in this thread at Rendo.
Here is the script that was given to me:
scene = poser.Scene()
RenderEngine = scene.CurrentRenderEngine()
CurMaterials = scene.CurrentFigure().Materials()
NewValue = poser.DialogSimple.AskFloat("Enter Geometric edge value or cancel to skip")
for mat in CurMaterials: rootNode = mat.ShaderTree().RendererRootNode(RenderEngine) input = rootNode.InputByInternalName("Geometry_Edge_Dist") if input: print "Changing " + mat.Name() + " Geometric Edge to ", NewValue input.SetFloat(NewValue) print "nScript finished. Hit x on top right of window to close"