Looking for a material room script


  • Poser Ambassadors

    I don't see how that node tidier helps. If you have 200 closed nodes, you're not better off than with 200 open nodes.

    BTW the nodes appear to be from matmatic. The nodes in that shader are already tidy (in the sense that they lined up and were not overlapping). But today they're overlapping because Poser changed - all nodes got taller when they started having an output pin.



  • @Glitterati3D Thank you so much Traci and Structure! This is exactly what I needed.
    @bagginsbill In my case I wanted to re-texture a prop but I don't know how the vendor managed to have the nodes so far away that even after scrolling for 10 minutes and slowly moving the poser surface each time so as not to lose it I still hadn't found the nodes. I would have just done it in a text editor but thankfully Traci came up with the solution.


  • Poser Ambassadors

    Ohh! You had a different problem - node(s) far away for no reason.

    Yes that is bad. And caused by numerous bugs in the material room since compound nodes were added.

    I can see where this script helps then.



  • @bagginsbill I will still put my script out there, when it's ready, as the matmatic layout node overlap and negative x-coordinate jump that occasionally plagues parmatic materials were the original problem it was intended to solve. Mine doesn't mess with collapsing or expanding inputs or previews, just eliminates overlap and shunts the nodes into regularly spaced columns. A GUI might be useful for configuration, eventually, but I wasn't bothered in the first instance, because @bagginsbill 's layout put all the configurable nodes (image maps and parameters) on the one page. Everything else was just calculation, and might, one day, get the compound node treatment to tuck it safely away.

    My tidyer is still coming, but ATM I've just persuaded another script to directly load .DUF poses and props into Poser, without requiring DSON Loader at all. 99% complete, except for materials, of course.



  • @kalypso said in Looking for a material room script:

    @bagginsbill In my case I wanted to re-texture a prop but I don't know how the vendor managed to have the nodes so far away that even after scrolling for 10 minutes and slowly moving the poser surface each time so as not to lose it I still hadn't found the nodes. I would have just done it in a text editor but thankfully Traci came up with the solution.

    I guess my earlier post wasn't clear enough, but this is exactly the reason I'll make good use of this script.



  • You're all welcome. Andy's the genuis, I'm just the hoarder of all things "Andy" when he deletes, removes, loses stuff he gave me. :-)

    Glad I could help.

    Oh and it works fine on multiple roots - just run it twice and it will operate on each root for you.



  • Well I have to say that I often ran into similar problems (nodes positioned in the orbit of Uranus), and for these cases this script is the next best invention since sliced bread ;D
    It's in my "Python Scripts" widget now because there's nearly no texture provided which I don't edit, or at least review.

    Thank you for solving at least one of my headaches!

    Karina



  • @Glitterati3D said in Looking for a material room script:

    You're all welcome. Andy's the genuis, I'm just the hoarder of all things "Andy" when he deletes, removes, loses stuff he gave me. :-)

    Glad I could help.

    Oh and it works fine on multiple roots - just run it twice and it will operate on each root for you.

    Well I haven't tried the multiple roots yet, but all I did was select the Body of my character in the Hierarchy chart and it worked on every one of the mat zones. WOW!!

    Thanks again Traci, I'm loving this. ~wide grin~



  • @Miss-B Yeah, it's good stuff. I complain about something in Poser to Andy and he writes a script to fix it! He has his own folder on my Scripts Menu and makes my life so much easier in Poser.



  • Yay I knew I had seen this some where.
    I got a mess that makes a plate of spaghetti look neat lol and I want to tide things up before I pack it all up


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