Re-center prop/camera



  • @ireground Looks like we cross posted. Glad to see you figured it out yourself.



  • I would also recommend that when you have the default scene set up, you set a UI dot and a camera dot so you can always return to the defaults without having to reload
    Bill



  • just zero out the camera controls in the list.

    You can tell the camera to "point at" whatever object is in the scene but that might not be what works.



  • @willyb53 Good points Bill. I keep forgetting to mention those.



  • If you move the camera and want to move the prop back into view without moving the camera again,

    1. In display>camera layout check 2 viewports
    2. Set one viewport to top camera and the other to main camera (or whatever one you're using)
    3. Select your main camera and in the properties tab, check that it's visible
    4. In the top view viewport, drag the prop towards the main camera until you see it in the other viewport and it's in the location you want.

    0_1503314687625_move prop.JPG



  • Press and hold the ALT key, then click on the 3 camera control icons starting from the right of your preview workspace window. That always resets the camera I am using to it's default position. (Also helps if you select the Universe in Hierarchy tab)



  • @ibr_remote said in Re-center prop/camera:

    Press and hold the ALT key, then click on the 3 camera control icons starting from the right of your preview workspace window. That always resets the camera I am using to it's default position. (Also helps if you select the Universe in Hierarchy tab)

    Uh, I didn't know of the ninja ALT trick.Thank you!



  • @fbs7 I wasn't aware of that little trick either. Thanks ibr_remote.



  • Yup. Zeroing it in the Transform - Parameters works. The Alt-Click didn't work for me. It's funny though, Alt-Clicking on the wheels in "Parameters - Transform" resets each individual parameter I click on, except for xOrbit, which for some reason resets to -5.
    Thanks everybody.



  • @ireground the -5 will be the value that has been memorised for that parameter. I.e. Reset restores a parameter to its memorised value, not necessarily zero.

    0_1503508093436_Screen Shot 2017-08-24 at 3.07.35 am.png

    Note the dot to the left of xRotate, showing that the parameter has its value changed from its memorised value. Contrast that with the yRotate parameter showing no dot, whose memorised value is actually 17°.