There's an odd glitch where the shadows between two object that are close to one another kinda breaks up or is not rendered fully.
For example in this pict, the OpenGL preview shadow looks better (complete) then the FireFly render.
Is there a setting for quality or something to make the shadows look correct between clothing and body parts?
Thanks in advance!
In the Light properties palette : (second button)
- Use Ray Trace shadows
- Play with Shadow Blur Radius => Up to 20 that is softest
- Play with Shadow Min Bias
That will correct the issue you see.
Best regards, Tony
Looks like the shadow min bias did the trick.
Many thanks Tony!