PhysicalSurface Root Pt. 2: Layers
Ok, we've esstablished the core purpose of this root node. Now, although it isn't "made" for layers, I think that we can estaablish some lighter node sets with this root and have good effects with layering. My Rust on Metal is decent, but I think it can be improved. The bump/displacement is not right, nor do I have a nice varigated color to the rust itself. I could use help there and see more uses for layering here.
Here it is in bright sunlight. I am concerned with the backside being so much more shiny.