clip studio paint ipad app!
gonzalomartinez last edited by
@froggy4646 Thanks!! Sorry for the off topic (CSP and iPad) but you're the person I need to talk to :)
You own a Samsung Galaxy Book. ¿What size? Both have different processors.
Do you use CSP for comic book art?
Does the pencil tool work natural and accurate? I don't do colors.
How much the battery last (more or less).
Thank you in advance.
froggy4646 last edited by
@gonzalomartinez I have the 12 inch version. I don't use csp for comic art, but I do have the ex version. Pencil tool is very good, keep in mind you can alter and edit it to your hearts content. There is some parallax with the stylus, def more than the ipad pro or the old galaxy note tablets. A nice thing, it uses the classic wacom emr tech. So a bunch of different styluses should work, from any of the note phone/tablet devices to wacom bamboo ones. If you are working on it, bat life is probably 6 hours depending on how bright you have the thing. Supposedly you can get up to 10 hours, but I think that's with very light use at very low settings. That being said, it has 2 usb c connectors, so juicing up should be fast and easy.
natashaho last edited by
Just got the iPad app after being a long time user of the desktop version. Really excited as it's been working great.
I'm just wondering if anyone else is noticing a significant battery drain when using the app?
I understand that using more powerful apps will eat up battery faster, but I'm just wondering if this is the norm for others as well with this specific application.
garysan last edited by
@natashaho Which Ipad do you own? I run the Ipad Pro 2017 IOS 11.1. Can confirm the app does drain battery quite fast, I'd say similar level to Paintstorm.
natashaho last edited by
@garysan I own the same one. Hoping this will get improved in the future, but if this is what it takes to run the app, I'm willing to sacrifice the battery a bit.
Thanks anyway for the reply. Just wanted to make sure it wasn't just my iPad acting up.
jaketse last edited by
Yeah, the subscription for iPad models is indeed too expensive for most of us. I might not think about subscribing to it anyway unless I am serious in need.
Micmac last edited by
Did you see this. I dont think it to bad:
The new PRO grade and an annual plan will be available for iPad App “CLIP STUDIO PAINT” from late April.
PRO Monthly price 4.49 USD / Annual price 24.99 USD [50% OFF for an annual plan]
EX Monthly price 8.99 USD / Annual price 71.99 USD [33% OFF for an annual plan]
froggy4646 last edited by froggy4646
@Micmac It's nice that they have a separate pro and monthly price. However, I still think their pricing model doesn't make sense, particularly for the pro service. The desktop program is $50 bucks and regularly on sale. Popular digital drawing programs on the ipad include skechbook, which does have a subscription model ($25 a year) but allows you access to the program across multiple platforms (ipad, mac, android, windows). On the ipad, $1 unlocks all the pro level tools. Procreate is $10 bucks and I believe the most popular program. That being said, I admit these have less features than the CSP app. However, affinity photo is a comparable app and that is a one time $20 fee. Additionally, medibang paint is a free program with cross platform functionality and serves as a CSP light in my opinion with many comparable features. Therefore, the pricing structure is in a strange place in my opinion.
Overall, I think a pricing structure that makes sense is to have a subscription model for the ex version, but a one time fee ($20 to $25) for the pro version. This would make sense to the range of potential and current CSP users.
billhdz last edited by
@froggy4646 I agree. Everyone needs to say NO to the subscription model. Spread the word.
MrDaaark last edited by
If they want to charge a monthly fee they could at least be actively working on the issues we have been reporting in all the years I’ve been here. Especially the poor English text support.
Instead they want money for nothing. They disappear for 6 months and then hit us with updates that fix one or two little bugs, or new features are targeted at animation, which is not why most of us are here.
Instead of funding a great comic app, we are expected to pay r&d for a poor animation app.