SM produced poser content.



  • I have a lot of older SM content I bought at CP like the G2 sportswear with props and the Miki2 cop/maid outfits with their props and I just rediscovered all of it and realized how good the products are. What I would love to see on CP are more items of clothing and props/smart props made for the SM line of figures. Maybe even update the Miki2 stuff for Miki4. (though I know I bought all these older products on CP, I don't see them on my purchased list anymore for some reason)

    I even noticed that you're selling GND Tyler on CP which is awesome but you're not selling Anastasia which confuses me a lot, why not sell the one thing that makes Alyson2 usable? Why not release some clothing and accessories for the Ana morph and capitalize on one of the best products I've seen by a 3rd party for a SM figure?

    There's also the new Teen morphs for Pauline and Paul, I've got the one for Pauline and I think it's really good. I don't think there was a thread on the new morphs here besides the one I created and after my thread faded to the third and fourth page I've read nothing else about them. If there was another thread about the teens, it fizzled out before I could find it and if there wasn't, there really should have been one from SM.

    This forum is your chance to make content and make good promotional strides with that new content. People are posting here because we love Poser and we want to support SM/CP. There's no better place to advertise and let people know you're supporting your released content with more in-house products than right here.



  • I wish they would have released a line of clothing for their newer cartoon characters. I'm not terribly interested in fitting clothing myself, so these characters have just gone totally unused.



  • I would really like SM to seriously get back into the commercial content business. The last figures properly supported by SM (or whoever owned poser then) seems to have been the g2 figures and Miki2. Hopefully SM will realise there is money to be made from selling content, and that this might help stop the drift to Daz. By the way, Anastasia is available at another store, I've bought her recently.



  • @j.naylor73 said in SM produced poser content.:

    I would really like SM to seriously get back into the commercial content business. The last figures properly supported by SM (or whoever owned poser then) seems to have been the g2 figures and Miki2. Hopefully SM will realise there is money to be made from selling content, and that this might help stop the drift to Daz. By the way, Anastasia is available at another store, I've bought her recently.

    Yeah, the main place they sell Ana is on Rendo, but she should definitely be featured on CP.

    I just bought the medical outfits for Roxie/Rex, they look good so far, some weird issues happen when I set Roxie's Voluptuous morph to anything higher than .25% but I'll have to mess around with that. Though I would have liked the same scrubs and doctors jacket for roxie with the mask, the set was worth the purchase and at least now Roxie has some socks and decent looking shoes.

    But you're right, the last time SM seemingly put in the time to produce content for released characters was the G2 and Miki2 line. Everything they released I bought and I really liked and used everything, I've been really disappointing that there's almost nothing for the last three generations of SM figures on CP. The Teen morphs are a small start but without advertising them, it's like they don't even exist.

    I would like to see updated versions of casual/sports wear that's conforming and dynamic for Alyson/Ana, Roxie/Rex, Pauline/Paul plus the careers themed ones that they released for the G2 and Miki2 line. I'm hoping maybe Teyon or Nerd could pop in here to maybe say if they'd consider doing some of these in the future. I want to give them mah money, but without something to buy, I can't!



  • @eternityblue said in SM produced poser content.:

    I wish they would have released a line of clothing for their newer cartoon characters. I'm not terribly interested in fitting clothing myself, so these characters have just gone totally unused.

    Unfortunately, the plans I had to expand on the toons had to be put on hold - by toons I'm assuming you mean the actual cartoon characters (Ginger, Fred, Ed, etc.) and not Paul and Pauline.

    I'd like to get back to them (or revamp the revamps) at some point in the future if possible but a man can only do so much in a day.



  • @Teyon said in SM produced poser content.:

    @eternityblue said in SM produced poser content.:

    I wish they would have released a line of clothing for their newer cartoon characters. I'm not terribly interested in fitting clothing myself, so these characters have just gone totally unused.

    Unfortunately, the plans I had to expand on the toons had to be put on hold - by toons I'm assuming you mean the actual cartoon characters (Ginger, Fred, Ed, etc.) and not Paul and Pauline.

    I'd like to get back to them (or revamp the revamps) at some point in the future if possible but a man can only do so much in a day.

    Teyon, are you allowed to discuss future plans for the SM figures? What about content for the figures that I mentioned earlier?



  • I am not at liberty to discuss future plans but I will say that supporting content is of paramount concern to us. I know that doesn't really mean or even suggest much right now to many of you but I can not stress enough how important we recognize it is, along with supplying better tools to achieve better characters as a whole. Right now, we have to work to a very tight schedule and cherry pick what add-on content we take time out to do. As for the career sets, there was a business set release for Roxie and Rex (I think it was for them maybe it was Paul and Pauline? No definitely Rex and Roxie...I think). When opportunities arise to create additional add-on content we will though. One thing I'd really like - and this isn't definitely happening, it's just something I'd like to do, is either have head morphs for Paul and Pauline to turn them into older figures or whatever comes next to do so. It remains to be seen if time will permit that though. Time. That is the biggest enemy and the hardest to conquer right now.



  • @Teyon No worries about NDA's, any response is appreciated. :)

    Yeah, the Business sets are for Roxie and Rex, I will definitely get those in the future because I plan on doing something and they're exactly what I need. I just hope that any future content is more equal to each figure, imho Roxie should have at least received the scrubs, gloves and mask in the medical pack.

    Teyon, you guys did great with the teen morphs for Pauline and Paul, I'm not sure about anyone else but I think they look great and they render really well in Lux. The one thing that I felt that was/is still missing is just a lot of small morphs that add up to something special. There were so many ways you could morph Alyson/Alyson2, you really didn't have any limits if you put the time in but add those to the Anastasia morph and there's nothing you couldn't turn her into because she's still my go to figure. The only thing that killed Alyson2/Ana for most people is probably the severe lack of content and advertising for the figure. As for Roxie, maybe it was because she is a lower poly character, but I was really disappointed with the lack of morphs she came with and I kind of shelved her until a 3rd party gave her more morphs than I could ever think of. Pauline has even less than Roxie iirc but I still think she's the best bending figure SM has released to date so she has tons of potential to be a front runner, she just needed out of the box options like Alyson because customization is the life blood of this hobby.

    Man that sounds more like a rant but I promise it wasn't. D:



  • @Teyon On a similar note, I recently bought poser 10. It is my first foray into the 3D modelling realm. I plan on using it to create book covers and animated shorts to promote my books.

    I know Poser 10 is one generation old, but ya gotta start somewhere. I watched tutorials and dove in. I made my first character using Jessi. It turned out great. But there were limited clothing/accessory choices, so I went to the stores.

    That is when I found out Jessi was from Poser 6 and there was really nothing left. I did find a site with quite a bit of interesting Jessi content based on the thumbnails, and the links the pointed me back to Content Paradise links for free and "on sale" Jessi 6 content...but, alas, it has all been removed from Content Paradise. What remains is slim pickings.

    Are there plans to release "Bundles" of older Smith Micro character content (P5, P6,etc) so us newbies can get our feet wet before we drive into newer versions (Budget minded folks want to know)? If not...can I suggest they make plans to release said bundles?



  • Much of the stuff that exists for the older characters can either be found on CP or (assuming they haven't been taken down yet) at Renderosity. It's unlikely that we'll do a bundle for older characters - not completely out of the range of possibility, just unlikely. Much of that content is old and when I say old, I mean not just in terms of when they were made but also in how they were made. In terms of quality compared to models of today, you may be disappointed. In their heyday, they were pretty cool but that was a long time back. That said, if we found there was a large cry for that, we'd do it in a heartbeat. So now that the thought is out there, I'm sure it'll be discussed.



  • On the 'official Poser Forums' that used to be I once suggested to capitalize on the legacy stuff and open the possibility to distribute derivatives/improvements etc. from a corner of CP that requires you to give a valid Poser license code for the stuff in your cart when checking out. This would ensure the content would not be distributed beyond the circle that is entitled to receive it.

    We found application of sub-surface scatter and Superfly can give old content a new life. There is no need for each user to run Wardrobe Wizzard individually to convert say Jessi native stuff to Pauline.

    Sure this does not work for items that are not 'native', like for example the Miki's, but depending on ownership rights on the original I take it something similar would be feasible. In the end it is a business decision. Just how much income does for example original MIki and her supporting stuff bring as she is now and how much would she bring if she were made available by someone with updated skin shaders.


  • Poser Ambassadors

    Updating the Miki's skin shaders can be done by anyone that wants to create new skins for her. It doesn't require modifying anything in the original figure.

    It would be nice to see official updates to the older figures though, the ones that have major flaws, such as unwelded points, pieces that were never mapped at all or that have overlapping UVs that make it impossible to create textures for, etc. But doing that would break a lot of the existing content for them, so it's more logical to release updated figures as a separate product.

    What I would like to see is a set of figures that incorporate all the legacy characters as FBM shapes. So, for example, if Pauline was the base shape, make Miki 2016, Sydney 2016, Jessi 2016, Kate 2016, etc., all FBMs for Pauline, with updated looks so they aren't 100% identical to their legacy counterparts. And the same for the guys.



  • @AmbientShade That was my plan for Paul and Pauline. I even had a FBM that would turn Pauline's shape into Jessi but then we changed the mesh and I didn't have time to reproject or do a counterpart for Paul. Hopefully next go 'round, I'll have at least head morphs in there of the older figures.



  • @AmbientShade said in SM produced poser content.:

    Updating the Miki's skin shaders can be done by anyone that wants to create new skins for her. It doesn't require modifying anything in the original figure.

    You are right. I used a bad example with the skin.

    @Teyon: What would be the use of head morphs of the older figures? Body and shape morphs can be useful for fitting clothing and such, but why would one want a Jessi face on Pauline body?


  • Poser Ambassadors

    It's the name and branding that would be carried over more than just the shape itself. The shape needs to be updated as well of course.

    You could keep creating entirely new characters, but there's already several characters that are known for being SM figures, so why not continue developing new versions of those characters? That's branding. Example, Miki 1-4, James and James G2, Koji 1 and 2, etc. There's a whole family of SM figures that could have their shapes updated and incorporated into a master figure, but it requires an actual dedicated art team, it's too big of a task for just one or two people to do.



  • Wouldn't it just be more resourceful to discover why vendors don't support the figures? And, why customers refuse to purchase content for them?

    My experience is that you can make content for Poser figures all day long, and just be laughed out of the room by the customers - unless it's FREE.



  • @AmbientShade said in SM produced poser content.:

    It's the name and branding that would be carried over more than just the shape itself. The shape needs to be updated as well of course.

    You could keep creating entirely new characters, but there's already several characters that are known for being SM figures, so why not continue developing new versions of those characters? That's branding. Example, Miki 1-4, James and James G2, Koji 1 and 2, etc. There's a whole family of SM figures that could have their shapes updated and incorporated into a master figure, but it requires an actual dedicated art team, it's too big of a task for just one or two people to do.

    This is a pretty good idea. You'd have a family of figures that people are more or less already familiar with. Stick with the known names (Miki, James, Koji), and modernize the meshes, rather than making more new figures. As you said, incorporating them into a new figure would be hard work, but it might be worth it. A certain company that shall remain nameless has done this for a long time with their two most major female and male characters. These characters are part of a brand identity for them now. If they'd decided to call these characters Velma and Herbert, there'd be no association with previous successful characters to push things along. Every new character gets lost in the shuffle of all the other new characters. Having some history to draw on might be a good thing for SM.


  • Poser Ambassadors

    @Glitterati3D said in SM produced poser content.:

    Wouldn't it just be more resourceful to discover why vendors don't support the figures? And, why customers refuse to purchase content for them?

    My experience is that you can make content for Poser figures all day long, and just be laughed out of the room by the customers - unless it's FREE.

    Well, poser content has been pretty fractured over the last few years and most of the big names have gone elsewhere. That doesn't mean a new group of vendors can't replace them though. But it will take some team work and dedication from a group of content artists working together towards that goal. It's not going to happen overnight.

    There is still demand for Poser content, but that demand requires the content to be designed by modern standards. People want realism, not toons, for the most part. And they want versatility. Vendors want one figure to work with, that is designed well, that doesn't have overlapping UVs or a bunch of unnecessary geometry or unwelded points, and that looks human and attractive and fits its gender without weird joint bends, right out of the library. One figure to pull whatever shape they want out of it. When you expect them to make 10 outfits for 10 different figures, they just aren't going to do that. They pick one figure to build for, and if no one is buying for that figure then they move on to something else.



  • @AmbientShade And here we go again with the same old, same old stupid circular argument.

    The bottom line is simple - there's no Poser figure with rigging good enough for this magical "group of vendors" to get interested in. The mesh just has to look "generic" enough for vendors to use their imagination, but the rigging has to be superior. That simply does not exist.

    And, I wasn't talking about all "Poser content" just the topic of this thread SM PRODUCED POSER CONTENT.


  • Poser Ambassadors

    Yep, and I think that falls under the "designed by modern standards" category. If the rigging bends like crap then it's not going to get much attention, except from those who have the patience and interest in modifying it. Animated centers allow you to change a rig without breaking compatibility with other content, as long as that content is built for it, which it should be, by modern standards. But that also requires vendors to want to learn how to work with animated centers. There is a certain amount of vendors unwillingness to learn the newer features of Poser's content creation methods that has been expressed a number of times, that contributes to all of this.