Simple tip: Set scene to only one frame
eternityblue last edited by eternityblue
This 'tip' is probably obvious to most, but since I just figured it out, maybe it will help others. I have a tendency to get the timeline set to something other than frame 1, then have to go back and move and delete keyframes when I actually meant to not animate anything, today a lightbulb finally went off and I just set the scene to 1 frame only, tada, now until I actually need to animate something, I won't have that issue again.
BikerNerd last edited by
Had this issue the other day. Suddenly had frames and different "updates" to the figure in each (pose, hair, progress on fit). Realized I had gone into some sort of animation mode and had been advancing the frames. At that point, I went online and did a crash course on animation controls, deleting frames, using the graph feature, etc.
Now I do basic figures and scene sets in "1" frame mode and save them as a base file. Since I use the same characters in different modes (designing a book cover or a book promo animation) I save them as Nude with hair.
When I need to, I open them , manipulate (clothes, props, poses,etc) the figure and save that as "Character XXXX for Cover YYYY". Sure, it takes up more space, but I can't screw up the baselines that way. I also don;t do anymore "physical feature" changes in those versions, except for things like poke thru's, etc. BUT...the base figure stays nice and safe in another file.
I then import those modified files into the animated scenes or the final cover to be manipulated. There may be an easier way, but this is the safe way for me.
3dcheapskate last edited by
I run into this problem all the time, and it never dawned on me to do what you suggest. Sometimes the best answers are hidden in plain sight - many thanks. :)