PoserPython: AskMenu() - best way to get the actual list index of the selection ?

  • I love to keep things simple. So I wrote a little wrapper:

    def MyAskMenu(title, message, alist):
        names = [ac.Name() for ac in alist]
        result = poser.DialogSimple.AskMenu(title, message, names)
        if not result:
            return None
        idx = names.index(result)
        return alist[idx]

    With this I can use Poser lists:

    figure = MyAskMenu("test", "Select a figure", poser.Scene().Figures())
    if figure:
        actor = MyAskMenu("test", "Select an actor",
                          [ac for ac in figure.Actors() if ac.IsBodyPart()])
        if actor:
            print("Selected actor:", actor.InternalName())
            param = MyAskMenu("test", "Select a parameter",
                              [parm for parm in actor.Parameters()
                               if parm.IsMorphTarget() or parm.IsValueParameter()])
            if param:
                print("Selected Parameter:", param.Name(), param.Value())

    To use other things I made myself a class:

    class MenuEntry(object):
        def __init__(self, name, **args):
            self.name = name
            for k, v in args.items():
                setattr(self, k, v)
        def Name(self):
            return self.name
        def __str__(self):
            return str(self.__dict__)

    With this class I can use MyAskMenu() like this:

    result = MyAskMenu("free list", "Select an entry",
                       [MenuEntry("Label 1", a=3, b=4),
                        MenuEntry("Label 2", abc=34),
                        MenuEntry("Label 3")]

  • Rather than start a new topic, since this discovery is directly relevant to AskMenu(), I'm posting it here.

    Using a preference menu to record a default choice for a menu, to be selected if Return is pressed in the AskMenu dialog without choosing a selection (you can always click Cancel if you don't want to proceed), I was frustrated that Poser would truncate my menu prompt in the dialog with ellipsis if the name was too long. Like this:

    Select Camera to Clone [Do...

    While scratching my head over whether it would be possible to hijack and resize the dialog, it occurred to me that there might be some escape characters that the text could contain which might pertain to formatting, such as inserting a newline ('\n') to try and put the subsequent text on another line below. Upon trying that very thing, (which didn't do what I'd hoped), the whole text was instead presented without truncation, which is a useful trick, giving:

    Select Camera to Clone [Dolly Camera]:

    which still fit within the dialog! (The '\n' was between the word 'Clone' and the first square bracket '[')

    This works in the prompt (second) text parameter, but may also work in the title (first) parameter of AskMenu().

    I have vague memories that this has been discussed before, but can't remember where, so thought I'd share it here.

  • have you thought about trying wx python?

    this routine will get the indices efficiently

    import  wx
    def Choose( title = '' , prompt = '' , OptionList = [] ):
        dialog = wx.MultiChoiceDialog( None, prompt, title, OptionList )
        if dialog.ShowModal() == wx.ID_OK:
    	    selections = dialog.GetSelections()
    	    strings = [OptionList[x] for x in selections]
    	    return (selections, strings)
    	return (False, False)
    (selections, strings) = Choose( "test", "choose a color", ["red", "green", "yellow","pink"] )
    if ( selections, strings ):
        for s in range(len(selections)):
    	print selections[s]
    	print strings[s]

    Example output :


  • oh nvm - it seems I am about a year too late :)

  • @structure not so, it's always relevant to have examples posted, especially when one is searching topics for specific text. It's a lot easier to glean relevant information if it's collected in a few, on-topic threads. :-)

  • @structure
    For me you were just in time. This is exactly what I was looking for for the project now at hand. Had it ben posted a year ago I would have missed it. Many tanks.

    I think by the way the code has a small inconsistency:
    The definition of the Choose function reads:

    however the function called is named 'Choose2' (Because it returns a tuple and not just the selections, maybe?).


    I assume this is just an oversight in the clean-up of the code.

  • @anomalaus it is indeed
    @f_Verbaas yeah - and edited it - glad it can be helpful :)

  • @structure I actually tried tkInter and wxPython years ago but for some reason my brain didn't like either. I still prefer the old, poser.DialogSimple stuff.
    But wxPython is definitely a sensible solution.

  • @structure
    The selection box in action to allow the user to pick the morphs he wants to export as a basis for morphs in conforming clothing.
    works like a charm.

  • @F_Verbaas glad you got it working :) looks good.