BUG? Angle stop points cause objects to spin!
If an object begins at angle 0 in one frame, but is supposed to turn to the left to angle -20 in a later frame, is there a way to tell MA which way to animate the transition from 0 to -20? Unlike Anime Studio, Motion Artist does not seem to record the direction objects are turned, so if you set an object to a negative angle, it will spin all of the way to the right, rather than tilt a little to the left! Is there a way to fix this?