direct light makes things look fake



  • area vs. mesh lights: Here I set up some lights in a clamshell config like Piersyf suggests in his tute. I substituted flatened cubes for the lights and placed them the same for the mesh example.0_1468530474531_area mesh.jpg



  • Not really super happy with either the area or mesh lights. They just look flat and lifeless.



  • @ghostship
    Flat and lifeless?



  • Doesn't look flat and lifeless to me either, and I'm having a hard time choosing which I like better, the Area light, or the Mesh light.



  • @Miss-B

    Technically, with an area light, you have the same control as for each standard lights.



  • @Y-Phil said in direct light makes things look fake:

    @Miss-B

    Technically, with an area light, you have the same control as for each standard lights.

    not much different than adjusting the ambient level and color and size of your mesh and you can use things other than squares for lights.



  • Hi there

    I think they(renders) looks OK there,I would just add,use Photoshop or any photo manipulation SW like Gimp and many others which can give yours renders bit of life,everyone use PS for postworks and most of renders are postworked at least they're correcting curves as I do,without this renders are bit flat

    Yes I agree,you shouldn't use PS or any photo manipulation SW,but I use :-)

    I use most of the time Area light or spotlight which works for me in many renders,outdoor renders I usually don't do there

    Hope this helps

    Thanks,Jura



  • @jura11 said in direct light makes things look fake:

    Hi there

    I think they(renders) looks OK there,I would just add,use Photoshop or any photo manipulation SW like Gimp and many others which can give yours renders bit of life,everyone use PS for postworks and most of renders are postworked at least they're correcting curves as I do,without this renders are bit flat

    Yes I agree,you shouldn't use PS or any photo manipulation SW,but I use :-)

    I use most of the time Area light or spotlight which works for me in many renders,outdoor renders I usually don't do there

    Hope this helps

    Thanks,Jura

    Hey
    Yeah, I have CS6 but use it mostly for texture editing. I do post work on stuff but lately was trying to get it right in Poser.


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    I love your philosophy :D