kinect capture in poser 11


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    I have only tried the Kinect mocap devices, so I can't offer any input on other options. IIRC, I've read posts at Renderosity or RDNA in which users mentioned having successfully used more expensive/elaborate/professional motion capture setups to import motion into Poser. Hypothetically any motion capture device or software which can export to BVH can produce at least semi-useful results in Poser. As I noted above, however, Poser's BVH handling seems to be somewhat less than perfect, in itself.



  • Not Working at all.. I try install/uninstall many times follow the instruction but useless. Still not working.



  • Cannot download the last part. OpenNI/PrimeSense framework for Kinect.
    403 - Forbidden: Access is denied. You do not have permission to view this directory or page using the credentials that you supplied.


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  • A few things

    The XBox 360 and Kinect for Windows v1 are not the same. You will get better performance with the Kinect for Windows v1

    If you have Windows 7 or later you can use the Kinect for Windows v1. You will want the older SDK 1.8

    The XBox One and Kinect for Windows v2 are also not the same. You need Windows 8 or later to use the later version of the Camera and the later SDK.

    For Motion Capture your view is important. You need the contrast of background to the subject. I dress in dark clothing and shoot in my studio with a Light Color Backdrop. I also shot in my Dining room against a white wall. Lighting is also important. If I am backlit, I seem to have some troubles with the Camera keeping track at times. Overhead slightly forward lighting is the best. In a room, the overhead light in front of you (between you and the Camera) works better than when the light is behind you (you between the light and the Camera)

    Lastly System Resources are a factor, especially if you are trying to use Live Draw. I can use the Kinect with my early model Surface Pro with Windows 10 without issue, but I can not use Live Draw.

    My i7 Tower with Quadro Card and 16GB of RAM has no issues.

    Users having crashes or performance issues should report these to Support so the Project Team can be informed.

    A few function notes... No support for Facial or finger/toe motion. Spins and Twist can work, but can fail as the Camera gets confused about if you are facing or not facing the Camera. The Motion Capture is designed for facing the Camera. For arm and Leg Motions try capturing so they are perpendicular to the Camera. An arm going in front of the body from the body facing head on may not be as accurate as if you are facing slightly to the right or left. The same with leg movements. Remember, you can move the camera once in Poser to get the desired viewpoint in the final product.

    Lastly, save your animations as Universal Poses and apply to the desired figure for tweaking. I always use Andy figure for initial applying the motion capture.



  • Thanks Cdrei And Ratscloset. Actually I really confused with the name.... I try to follow the instruction from the link given above.

    Step 2
    Download and install the latest stable or unstable OpenNI Binaries from OpenNI website.

    Step 3
    Download and install the latest stable or unstable OpenNI Compliant Middleware Binaries (NITE) from OpenNI website.
    During installation, provide the following (free) PrimeSense key: 0KOIk2JeIBYClPWVnMoRKn5cdY4=

    Step 4
    Download and install the latest stable or unstable OpenNI Compliant Hardware Binaries from OpenNI website.

    OpenNI Binaries, OpenNI Compliant Middleware Binaries (NITE), OpenNI Compliant Hardware Binaries. Where to find this?. The Link no longer available.. Is this the same Software with this one ===> OpenNI-Win32-1.3.2.3-Dev.msi..?



  • I use the XBox 360.. No wonder the capturing not run very well. Ratcloset Thanks for the tips. I will buy the kinect for window v1. Hopefully this time the capturing work nicely.



  • Before investing in a new camera, try the tips I referenced. I have both and 360 will work, but has limits, mostly on distance from the Camera and it requires better lighting and contrast.

    I believe the main difference is the lens. The Kinect for Windows is a better lens and has a different focus length. I can not recall if it is closer or farther than the 360.

    I would save for the Kinect for Windows v2 that is USB 3 and requires Windows 10.



  • Ok I will buy the version 2. But I don't like windows 10. Version 2 can work in windows 8 or not?



  • Anybody in grafik team can help me with this things? I just seeking knowledge about this product. This camera can be use in poser pro 11 or not? 0_1470034081953_Screenshot_2016-08-01-14-36-58.png