Poser 2014 GD: how to bake some morphs and not others on export?



  • I am not terribly clued in regarding how Poser bakes morphs to FBX. What I need to do is export with some morphs just appearing as part of the character, and some as modifiable parameters I can assign in RealIllusion's 3DXchange. How do I bake in some morphs so they are just seen as the normal character? iClone doesn't let me go in and edit individual morphs after conversion, so unless the morphs are hard-baked in, I can't really control them easily, if at all. Anyhow, I hope my issue is explained clearly enough. Thanks in advance.


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