Material Problem
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Hi, I'm currently using Poser 11. I created a simple primitive box and then tried to place a brick material on it (from the Materials library). It does not show up in Preview mode. When I render it, however, the material do appears.
Also, if I go into Material room. The brick material doesn't show up on the box (on the stage window) but it does appear under the Diffuse Color section.
Please see images below:
I've tried using another primitive, like a ball, and the material does appear in Preview mode when I selected it.
Is this a bug in the software or was there something I didn't select, for the material to not show up on the box?
Please let me know, anyone. Thanks!
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Are you sure that your document style is set to "Texture shaded"?
You should check the object's style, too.Under the menu Display > Document or Display > Object
This may happen if you accidentally used one of the keyboard shortcuts.
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@Y-Phil Hi, thanks for the response. Both my document style and object style was set to Texture Shaded.
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I have never used the SreeD mode for the preview, but I have to say that on my computer, the texture disappears as well, whereas the OpenGL preview mode shows it.
Is that the case on your computer?
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Hi, I have mine on OpenGL preview mode.
This problem happens across some of the other primitives shapes it seems (not just the box).
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My poser computer is down so I can't check this and am guessing. But If I remember, that's a procedural texture rather than an image map. You might need to change your preview settings and enable hardware shading (it's on the preview tab of render settings). But as I said. This is a guess.
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Hi, the hardware shading was enabled.
This is my settings, which is the default setting.
This is a display problem for sure, as it always render fine. Also, I have a fairly new computer and my graphic driver is updated.
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Say what version of Poser 11 you have. If it's not the latest, then don't say, get the latest.
I see the bricks in my preview with OpenGL, but not SreeD.
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Your Material Preview is yellow - I remember seeing some bugs that caused a weird display like that.
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Note - if you think you have the latest, do not tell us you have the latest.
Tell exactly what version.
I'm a beta tester and I have 11.0.5.32949
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My version is 11.0.4.32600. Isn't this the latest version?
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It is. I asked you to say it only because numerous times I've encountered a person who would just say
"I have the latest version"
but when I pressed them for the actual version number it was not. Yours is.
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Have you checked the advanced materials screen, that little blue "i" icon showing above the diffuse material leads me to think you may find that you some how have two Material surfaces set for this item.
Try going into the advanced materials window and dragging the poser material surface window, another one may be hidden underneath. Click to highlight the one you don't want, then right click and use delete to get rid of it.
I often have this problem when I copy / paste materials. Hope this helps.
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Hi, I only applied 1 surface material and that is the brick texture.
My screen shots below will show my Advance Material room, and the second image will show there is no other material window underneath the Poser Surface Window (or the Brick window either).
The moment I applied the brick texture, I immediately went to the Material room and see the little i icon on the Diffuse color panel.
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The bricks shows in preview with the latest SR5 update that was released yesterday.
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@Ghostman I just updated to 11.0.5, and I'm still having the same problem.
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@Twister1996 said in Material Problem:
@Ghostman I just updated to 11.0.5, and I'm still having the same problem.
Is either Document Style or Object Style set to Smooth Shaded?
Both should be set to Texture Shaded.You can find it on the menu: Select the box and in the Menu:
Display!Document Style and Display!Object StyleIf you have set it to Smooth Shaded, it will not show the material (as in your screenshot)
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@wimvdb Both have been set to Textured Shading.
Display problem still persist.
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@Twister1996 said in Material Problem:
@wimvdb Both have been set to Textured Shading.
Display problem still persist.
Petty, I thought we had it. If i have set it to smooth shaded, it looks identical to what you have.