Post your Firefly Renders


  • Poser Ambassadors

    It appears we need a thread for FireFly renders, and now we have one! As usual PG please.



  • 0_1477523256529_Render 1.png still a work in progress the hair took me awhile. trying to fix the wild hair that for some reason appeared on the neck and also having trouble getting the paints to conform to cover the whole area.



  • whoohoo firefly! Sorry I just don't have the time to teach myself SF. FF serves me well for the time being, and the results are usually always sharp.

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    Sorry. couldn't resist. Firefly served me well all these years. It needs some promoting.

    cheers yall



  • @erogenesis
    Ha... You've found a few pictures of Lali with cloths... ;-)
    Awesome, as usual :D



  • @Y-Phil : ha thanks phil!



  • @erogenesis Good to see you here, dude!



  • @ghostship said in Post your Firefly Renders:

    @erogenesis Good to see you here, dude!

    cheers! :)



  • does anyone have a few pointers, maybe some advice. my hair on my character doesnt look as good and having trouble with clothing. espicially when i try to put her in a scene. any advice would be appreciated.



  • @tdragon04

    If you are speaking about the character you posted earlier...

    Is that hair and armor you made yourself?

    What figure are you using?

    What type of scene do you have in mind?

    Let's go!!



  • @erogenesis Man, I wish I could get results like that in Firefly.



  • @mr_phoenyxx said in Post your Firefly Renders:

    @erogenesis Man, I wish I could get results like that in Firefly.

    I hope that when I'm in the UK or Canadastan I can make a tut about making scenes for Firefly, and its simpler than people think. Most of those renders have just one light in them. Its a very efficient renderer imo, hardly any grain straight off the bat, and very good for comics.



  • @erogenesis It seems less stable in PP11 to me? And slower?



  • @mr_phoenyxx : I also found it to be slower at times, it reacts differently to bucket sizes, but overall I cannot say it is significantly slower. Its definitely faster than SF if you want 100% sharpness (as in no graininess) with relatively good quality lighting (make no mistake, SK's lighting is superior, but you have to cook it for ages to get the same sharpness at a comparative FF 25% setting).



  • @erogenesis : SK = SF



  • btw check this, its also Firefly:

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    That planet, and the atmosphere, and the clouds in the foreground, as well as the clouds on the planet, and the sun off screen, are 100% 3D... rendered in Poser's Firefly. The clouds are SSS. The picture in the foreground is some skydome pic I swiped from somewhere. I still need to work on the actual topography of the planet since that's just terraformed Mars MOLA data you're seeing there (also done by me). I'm also going to model some nice thunderclouds at some point.

    Basically what happened is that in one of my comics I need a planet that goes through the sky at different phases and different times of day. So my initial plan was to make a set of skydomes in which this planet has different positions in it. But since there were so many variables, like cloud cover, the azimuth of the sun, the shadows on the planet and the clouds ont he planet itself, it was basically easier for me to make a small planetarium, with a set of transparent skydomes as the atmosphere, and a 3d planet that actually rotates around the main set, and also rotates itself, as well as a sun and clouds that move around.

    Yes I am crazy.

    PS: its supposed to be a binary planetary system, two planets basically spinning around each other.



  • @erogenesis said in Post your Firefly Renders:

    btw check this, its also Firefly:

    That planet, and the atmosphere, and the clouds in the foreground, as well as the clouds on the planet, and the sun off screen, are 100% 3D... rendered in Poser's Firefly. The clouds are SSS. The picture in the foreground is some skydome pic I swiped from somewhere. I still need to work on the actual topography of the planet since that's just terraformed Mars MOLA data you're seeing there (also done by me). I'm also going to model some nice thunderclouds at some point.

    Basically what happened is that in one of my comics I need a planet that goes through the sky at different phases and different times of day. So my initial plan was to make a set of skydomes in which this planet has different positions in it. But since there were so many variables, like cloud cover, the azimuth of the sun, the shadows on the planet and the clouds ont he planet itself, it was basically easier for me to make a small planetarium, with a set of transparent skydomes as the atmosphere, and a 3d planet that actually rotates around the main set, and also rotates itself, as well as a sun and clouds that move around.

    Yes I am crazy.

    PS: its supposed to be a binary planetary system, two planets basically spinning around each other.

    Transparent skydomes?
    And... no: you aren't crazy, just passionate ;-)



  • @erogenesis That is jaw dropping!



  • @erogenesis I would buy a tutorial from you with great pleasure, cause you really are a master. I
    follow you on deviantart and i'm always impressed.
    You are really skilled also i'm not found off porn comics. Too bad it seems its easier to make money like that, but with good scenario you could try to do an adventure comic with genital off option :)



  • @erogenesis Yes that is an aweome idea having a skydome within another skydome transparent to have different layers of clouds etc moving at different speeds. I acn't wait to try it.



  • @Y-Phil said in Post your Firefly Renders:

    Transparent skydomes?
    And... no: you aren't crazy, just passionate ;-)

    hehe cheers phil. Yes so the skydomes in front are either half transparent to give the blue hue, and the dome before that is partly clouds with displacement using trans maps.