Should Poser be able to read .duf files?


  • Poser Ambassadors

    @eclark1849 Yeah, that's true. But you're still leaving out some key differences between the two, and this debate has gone on for years now. So I'll clarify my previous statement. If it was a simple process that didn't take a lot of time or resources away from Poser's core development in order to implement it, and if it didn't require constantly making updates any time there were changes made to the duf format, then I don't see a problem with it. It would be beneficial in that regard, yes. But I would prefer to see Poser move forward and develop its own cutting edge tools in order to stay relevant in todays market in the face of everything else that exists out there now, and fix the long standing issues that it has had once and for all. If adding duf support to Poser doesn't detract from those other more pressing issues (imo) then I think it would be a fine idea. More compatibility is always better.



  • @AmbientShade Fair enough. I'm not asking SM to give this request any kind of priority. Trust me, I'd much rather have the development team work on other things like Hair room or Cloth room enhancements or developing instancing.



  • @maestro yes - see my gallery post at DeviantArt, thanks

    [http://fav.me/dabtf4p](link url)



  • I have to agree with wimvdb, importing DUF files into Poser using DSON and the D3D script (i use Advanced Library Manger which can read the DUF files through that combo directly) does most of the time work pretty well. There is additional work to do on the materials as already said.

    BUT i do miss one important aspect not mentioned yet and that is about the geometry. DS and Poser do work completely different in regard to mesh smoothing for objects with hard surfaces/corners
    like environments and this often becomes an issue.

    In Poser you can/have to play with the crease angle to get better results but thats very limited. Poser works best with smoothing groups but DS has no support for them. I often find myself loading an imported OBJ file into 3DCoat as it has an option for automatically adding smoothing groups that works pretty well.



  • Just a fast question or two. I am pretty sure the method of reading DUF files probably works but for someone who has the means to do this what happens when you try to read one of the new Encrypted files? If you can read the file and get it into Poser then the encryption is useless, if you cannot can someone explain how they plan to decrypt the files for use in Poser?


  • Poser Ambassadors

    @richard60 said in Should Poser be able to read .duf files?:

    Just a fast question or two. I am pretty sure the method of reading DUF files probably works but for someone who has the means to do this what happens when you try to read one of the new Encrypted files? If you can read the file and get it into Poser then the encryption is useless, if you cannot can someone explain how they plan to decrypt the files for use in Poser?

    Encrypted files probably won't work. I have not yet encountered them in the items i wanted to purchase. If so, i probably skip it



  • @wimvdb said in Should Poser be able to read .duf files?:

    @richard60 said in Should Poser be able to read .duf files?:

    Just a fast question or two. I am pretty sure the method of reading DUF files probably works but for someone who has the means to do this what happens when you try to read one of the new Encrypted files? If you can read the file and get it into Poser then the encryption is useless, if you cannot can someone explain how they plan to decrypt the files for use in Poser?

    Encrypted files probably won't work. I have not yet encountered them in the items i wanted to purchase. If so, i probably skip it

    No encrypted items can't be opened using the Poser DSON importer. You have to open the item in Daz Studio then either export as an .obj for props or as a cr2/.obj for clothing items...
    or wait for 1 year from the release of the item for daz to then start selling the product unencrypted (1 year hasn't passed since daz started encrypting products so no items have been decrypted yet)



  • @ eclark, Have you tried exporting the props from DAZ as FBX? and importing them back into poser? Moriador
    on the old RDNA forum showed me the work flow. I've imported several DAZ only scenes this way. TBH after given Dson a real go, I just find it a painful experience to use in Poser.
    Link to the old thread http://forum.runtimedna.com/showthread.php?96881-Genesis-1-amp-2-in-Poser-as-native-Poser-figures&highlight=genesis+poser. Please take note of Moridor's Caveat though - but it's worked beautifully for me.



  • Yes, export from DS, then use Netherworks' Creator's Toybox to clean up the file. I never have problems with textures on figures I transfer this way. In fact, for a DS only character, I'll export it with the various makeups and then use Netherworks MATWriter Panel 2014 to create new material settings in the library.



  • Does this D3D DSON loader script work for Dawn character morph packs that are exclusively for DS at Hivewire?